choke point

  1. Padre Snowmizzle

    Borehole (CP) 1.2.0

    Looks like it's up to BLU to pitfall another one of RED's rocket schemes. Another victory for BLU at Dustbowl, one too many in fact, has sent RED into a spiral. They just want to shoot their devastating rocket at something, damnit! Then they thought of something real clever: while fights were...
  2. Parzivle

    Push A1

    Blue must push into red in a classic CP attack/defense were sometimes it's choky and other times it might be a bit too open.
  3. raspberry

    Crossroad a5

    An MVM map designed to be chokey and small. Only 1 path for the robots to take each round. More of a challenge map than anything. Made for fun and detailing practice. Updates will likely come out to add more flanks / bomb paths in the future. Right spawn: spawnbot Left spawn: spawnbot_alt Left...
  4. ArtZ

    72hr Jam 2023 Glow a4

    Glow is my first Payload map, created for the 2023 TF2Maps 72 Hour Jam. It is a choke-heavy payload map with sharp contrasts between outdoor and indoor lighting, as well as a few death pit/cliffs sprinkled about.
  5. bajablink

    Sputnik B1F

    Have you ever wanted to fight over a large industrial warehouse in a huge tropic that you know nothing about? No? Well how about we give you a raise? Credits Bajablink- gameplay and some detailing Stack Man- detailing, optimization and clipping DrHotti- detailing for a building Void- sky_coastal_01
  6. 14bit

    Woodside A1A

    Unless I'm mistaken, this is my first map since 2015 that hasn't been for a contest, jam, or other similar special event. 2CP A/D, with no forward spawn for Blu. Instead, they get a shortcut after A is capped. The layout's a bit wacky; there's a lot of height variation and some really hard...
  7. youporkchop5

    Multi Stage Office a9

    A 3 stage A/D map set in and around a Mannhatten skyscraper! With a secret lurking at the top... Long falls! Subway! Too many cars! Pyros love this map honestly Huge chokes! Basically an Overwatch map with the amount of huge chokes!
  8. Mess About

    wooden a7

    Shouldn't keep mapping when you're sleepy - can cause damage to your mapping decisions koth_wooden, inspired by cp_granary 2nd point, the place where you have to fight through a small door frame, the map is super small and chokey just want to take a break from koth_pain, will be back soon
  9. red3pit

    Ajmer a2

    5cp map with mid point on a bridge and deadly water under it. Couldn't be worse. Screens: To do list: - resize/redo area from mid to second