Shipment 2.5 (release)

Mannhattan-style KOTH

  1. Finishing touches

    Sandwhip
    -Added map photos
    -Optimised file
  2. Big changes

    Sandwhip
    -Gravel/coal pit geometry reworked to make it a lot less flat
    -Fixed many prop collisions and placements
    -Minor geometry improvements
  3. Nav + geometry fixes

    Sandwhip
    -fixed bot nav pathing
    -fixed geometry errors
  4. Added spectator camera

    Sandwhip
    -as above
  5. Final Version!

    Sandwhip
    -reworked the entire map
    (yes, seriously. I deleted all the brushes and redid them all from scratch. This eliminates all the geometry bugs I could find.)
    -fixed many bugs
  6. Improvements

    Sandwhip
    -minor lighting improvements
    -minor geometry updates
    -???
  7. Small improvements

    Sandwhip
    -Added fog
    -Added sun
  8. Extra detail!

    Sandwhip
    -Added a lot of extra detail around the map
    -Made the underground area a lot less bare
    -Added a door in the underground 'shortcut'
    -Reworked the grinder building
  9. Collision fix

    Sandwhip
    Fixed collisions on the train tunnels in spawn, which allowed players to exit the playable space
  10. Small changes #1

    Sandwhip
    -Added hazard tape around the control point to better indicate the capture area
    -Texture changes around the grinder