Shipment

KotH Shipment 2.5 (release)

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Suna

Poggers Mapper™
aa
Nov 10, 2017
366
Shipment - Mannhattan-style KOTH

I proudly present my first mapping project: KOTH_Shipment!
Heavily inspired (and maybe a little bit stolen) from MVM_Mannhattan, KOTH_Shipment is set in the same facility as that seen in MVM_Mannhattan, before the death of Redmond and Blutarch Mann and and acquisition by Mann Co.

Still a work in progress, obviously.
I'm happy with the gameplay, now only need to work on the lighting and geometry of the map, as that still suffers from some issues.
 

Suna

Poggers Mapper™
aa
Nov 10, 2017
366
-Improved the lighting in the battlements + underground sections so they're a lot less harsh to view
-Added multiple new decals
-Changed the texture of the Red 'maze' area to better suit the surrounding structures
-Added an extra platform between the trains at spawn
-Changed the texture on the edges of the spawn platforms to resemble safety warnings

Read the rest of this update entry...
 

CafeineMan

L2: Junior Member
Jul 31, 2010
95
I like this one, great atmosphere !

20171113201038_1-jpg.66702
 

Suna

Poggers Mapper™
aa
Nov 10, 2017
366
-Added, refined, and remade many lighting sources
-Changed the signs used for the RED/BLU warehouse to better reflect the theme
20171114134918_1.jpg

-Completely rehauled the underground passage (teams can now transfer to the opposing team's side easier!)
20171114134815_1.jpg

-Many clipping errors fixed
-Many geometry errors fixed
-Opened up the spawn rooms some more + added additional texturing and props
20171114134729_1.jpg

-Environmental lighting changed to make a more 'evening' feel

Read the rest of this update entry...