sd_tiftid_mc20 _a1b
Half-Life 2 (2004) is a pretty fun game that I recently replayed.
An unremarkable SD map.
Uses the same gamemode logic as sd_nowhere, but keeps the point behind closed doors until it's ready to be captured.
I barely put any thought into its gameplay, and I felt bad about that, so I tried to compensate by making it as beautiful as I could.
In a 2004 sort of way.
Actually, it turned out pretty ugly. Please try to find something to appreciate it for.
Uses the same gamemode logic as sd_nowhere, but keeps the point behind closed doors until it's ready to be captured.
I barely put any thought into its gameplay, and I felt bad about that, so I tried to compensate by making it as beautiful as I could.
In a 2004 sort of way.
Actually, it turned out pretty ugly. Please try to find something to appreciate it for.