microcontest 20

  1. pont

    cp_pont_mc20 a1

    5-point steeltype made for microcontest 20 - static spawns. oughe.
  2. Kiglirs

    kiglirs_mc20 a1b

    My 1st entry of a MC!
  3. Tiftid

    sd_tiftid_mc20 _a1b

    An unremarkable SD map. Uses the same gamemode logic as sd_nowhere, but keeps the point behind closed doors until it's ready to be captured. I barely put any thought into its gameplay, and I felt bad about that, so I tried to compensate by making it as beautiful as I could. In a 2004 sort of...
  4. Fault in Maps

    Fault MC20 a1

    Time for bed
  5. norfolk

    Norfolk MC20 a1

    It took a lot out of me to get this done at the time I did, you can see many places where I gave up, but I survived. Gravel Pit style A/D with dynamic doors
  6. 14bit

    14bit MC20 A1

    Someone stop me, I keep making Hoodoo clones This one's at least in a forest instead of a desert Made in 14 hours for microcontest 20!
  7. B!scuit

    bikkie mc20 A1D

    My fastest microcontest entry yet For Microcontest #20 "Static Spawns" The challenge: build a map around 2 prebuilt spawnrooms, without moving them or altering the internal geometry A compact and abnormal ctf map Not only are the spawnrooms back to back, so are the intel rooms
  8. 14bit

    Microcontest #20: Static Spawns

    Welcome to Microcontest 20: Static Spawns It's time for the final microcontest of 2021! Today's you will— Ah, it seems there has been a mix up and it's now 2022. Hold on, there's been another mix up and we used the season finale early. Regardless, today is the final microcontest of season 2...