Apparently having the point accessible isn't accounted for by the Smash Mod, so: Moved the point back into its hole
Compiled with LDR this time (whoops) Moved the Control Point back into playable space Now you can try to play this as a regular arena map if you want I guess? Changes to kill triggers: Moved edge kill triggers significantly farther out Raised ceiling significantly Significantly upped damage dealt Expanded triggers for dynamic respawns You should spawn near enemies significantly less often now Added a new catapult to make rotations around the upper portions easier Reduced push force on catapult correction triggers Tweaked the particle effects used on the catapults Changes to the catapult nearest the mining elevator: Reduced launch speed Re-targeted destination to be lower Clipping fixes: Removed the aggressive tree clipping, you can now get closer to trees Fixed a perch point Clipped the edges of the mining elevator