Apparently having the point accessible isn't accounted for by the Smash Mod, so:
  • Moved the point back into its hole
  • Compiled with LDR this time (whoops)
  • Moved the Control Point back into playable space
    • Now you can try to play this as a regular arena map if you want I guess?
  • Changes to kill triggers:
    • Moved edge kill triggers significantly farther out
    • Raised ceiling significantly
    • Significantly upped damage dealt
  • Expanded triggers for dynamic respawns
    • You should spawn near enemies significantly less often now
  • Added a new catapult to make rotations around the upper portions easier
  • Reduced push force on catapult correction triggers
  • Tweaked the particle effects used on the catapults
  • Changes to the catapult nearest the mining elevator:
    • Reduced launch speed
    • Re-targeted destination to be lower
  • Clipping fixes:
    • Removed the aggressive tree clipping, you can now get closer to trees
    • Fixed a perch point
    • Clipped the edges of the mining elevator