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Sabotage A5a

Oh my god, it's a mirage! I'm tellin' y'all, it's SABOTAGE!!!!

  1. Bats: chickens of the cave

    OctoBlitz
    This update to Sabotage includes the following changes:

    Added a new route to access the shed building for Blu
    Fixed clipping on certain props
    Fixed Displacements
    Changed/removed Health and ammo packs on Red's finale
    Added a door near the 3rd point to prevent spawn camping
    Fixed an issue with Hoodini the resuppply cabinet
    Lowered brightness on some lights
    Fixed an issue with people getting stuck behind props on finale
  2. Caved in

    OctoBlitz
    This update of Sabotage includes the following changes.

    Added new route to 2nd accessible to blu upon capturing the first point
    Added more cover to 2nd and 3rd
    Removed player clip to the roof of the building near Blu spawn (go nuts)
    Removed dead space to areas near 1st and 3rd
    Reverted red spawn's teleport to move players AFTER 2nd and 3rd is captured
    removed/changed health and ammo

    Images

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  3. Bug fixes

    OctoBlitz
    Minor update:

    • removed a indentation in a wall near blu spawn
    • Moved some rocks to fix their models
    • Added some overlays for attacking team to give a sense of direction while trying to find the objective
  4. Driller Night

    OctoBlitz
    "Can't stand rocking when I'm in here, because your crystal ball ain't so crystal clear."

    Major update time!

    This update includes the following changes:

    Layout:

    COMPLETELY REWORKED 3RD CONTROL POINT TO LAST

    Red has 2 new retreating spawns for their defense

    Added a new building near the 1st cap as a compromise until I rework more sections of the map

    Added more health and ammo!

    Made defending players still in a previous spawn, be automatically teleported to a retreating spawn upon the...
  5. Lightbulbs and blindfolds

    OctoBlitz
    "I'mma set it straight, this Watergate"

    Its been a while since I worked on this map, however I felt like I should at least try and get some updates out and try and work on this more, as I've drawn up some new ideas for this map that I cannot wait to implement.

    This update to Sabotage includes the following changes:

    Cut off a major sightline between Blue spawn and the 1st point

    Changed Skybox to put less stress on the eyes of everyone playing

    Added a new ledge near the 3rd point to help...
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