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-Added beautiful new steam engine hero prop!
-Fixed various graphic issues
-Added some easter eggs
-Reworked the battlements rooms around mid (thanks Rhamkin!)
-Reduced file size to 50mb, down from 60 - turns out you shouldn't set all cubemaps in the map to 256*256
-lighting optimization
-performance
-idk some other stuff
-seriously by this point I'm just moving stuff around and doing random fixes and shit
-I just want to get this over with
-help
-idk, tons of things
This will be the last version before we fully commit to the (already mostly done) artpass and go through beta. Mid balance is still not entirely sure, but we've identified three options and will likely pick whichever will play best out of those.
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