Fixed some propfades around mid Peformance improvements in exterior area Various clipping improvements Various visual fixes Fixed teleporter trap exploit in BLU spawn Sealed map more
-minor clipping fixes -minor texture fixes -fixed broken areaportal -slight optimization -replaced some overlays -replaced some brushwork with props
-fixed oil blends
-(hopefully) fixed oil issue --A thousand thanks to Custard to going way beyond my original plea for help on this
-fixed nodraw'd brushface -fixed missing overlay patch
-FINALLY fixed the black floor issue, turns out I'm a dumbass -Various fixes -Added more detail in basement
-fixed faulty areaportal -added some details to the point -various visual fixes
-fixed faulty brushes and missing fallback materials
-fixed missing func_detail visgroup, again
-further optimization -minor visual fixes -clipping