Gameplay changes:
- Added crates at the mid to climb on enemy balcony area
- Added some walls on Main route of Spawn-Mid
- Added crates at Trainway area to climb on train containers
- Now Redmel's Tank fall to the end of the gorge

Graphics changes:
- Retextured Mid to dev textures
- Retextured Tomb to dev textures
- Retextured Spawn-Mid area to dev textures

Other:
- Added task text on the start of the round and Redmel's Appearing
Gameplay Changes:
- Deleted Redmel's Playermodel
- Deleted some Redmel's voicelines

Graphics Changes:
- Textured main area of the map - Temple
Small Changes:

- Textured some objects on the map
- Removed tank's collision and added blockbullets
- Updated speech files of Redmel
- Added some overlays

Gameplay Changes:

- Changed tunnel Mid-SpawnArea
Update LIst:
- Closed up route MidCentre-Underground
- Closed up route Market-Mid (Redmel's Gate still exist)
- Changed route Spawn-UpperMid
- Deleted route spawn Cliff - MidCliff
- Added details at Redmel's Garage
- Added fun things near Redmel's Garage
- Added new fun train
- Started to make Redmel's AI
- Added glow to Redmel
Update list:
- Remade red and blu spawns
- Remade area between spawns and middle
- Remade area between Temple enter and Redmel's Hangar
- Remade Redmel's Hangar. Now it is arabic garage
- Remade cliff routes: Deleted them at all, because they are useless
- Added health and ammo kit to the edge of cliff in the underground
- Added few observer points
- Added hurt trigger to the Temple gate
- Remade Trainways
I added some custom music just for fun while was making this map, but then I forgot to remove it.
So...

File size fix:
- Deleted Shakira's "This time for Africa" song
- Deleted Sabaton's "Ghost Division" song
- Reduced file size from 83mb to 13,5mb
- Added a few observer points