Blu and Red have gained digging rights underneath two opposing pyramids. Upon searching, the teams uncover several artifacts (Flags) that are really neat! It turns out the artifacts are cursed and the teams decide to dump their cursed artifacts in the opposing teams' dig site in order to rid...
A few props I was making for my map ctf_cario.
Breakable banister prop with gib models
and .blend files
Make to kind of match the aesthetic of the Whark Arabian Market pack.
Hello! I would like to welcome you to cp_regypt_rc2, a visual overhaul of cp_egypt done by "MallCop." As far as I know, the only changes that were done to the map were making the visuals much easier on the eyes, as all the extreme yellows of egypt hurt after a while. So you may notice that the...
A kz_ climb map (climb_, xc_)
The goal is to complete the map as fast as possible, jumping from obstacle to obstacle. (Basically parkour)
The map is intended to be played with default TF2 settings as engineer, sniper or pyro without any movement changing unlocks.
Average completion time...
Recreation of the map with the same name from Serious Sam 3: Bfe's Deathmatch mode.
This map was notable for having zero lighting meaning you could only see with your flashlight... it sucked in that game and it will suck in this one too.
x2 Lightning Guns
X2 Rocket Launchers
First release of vsh_cosmos! woohoo! Love saxton hale mode and astronomy? ur gonna love my nutts. Made with the motive to create something spacy, and learned a lot whilst creating the map too.
Please feel free to report bugs here so I can try to fix them in the next update.
Hope you like it...
Kinda messed this up a lot, doubt I will really finish it, but I guess we will see...
Anyway, this was my quick attempt at trying to make something within the given timeframe for the 72hr jam!
The map is not really playable yet, as it is missing many vital gameplay elements, such as clips...
A set of canvas tent textures so you can make your own circus tents, shop awnings, archaeological digs, and marinas.
Includes four colors adapted from the circus tents seen in Carvinal of Carnage (red, blue, purple and green striped) and three more adaptable solid colors (Egypt Khaki, Military...
Hey everyone! This is my first king of the hill map! I started this map way way back when they first added king of the hill as a gamemode. I felt the cap speed was way too slow on stock KOTH maps, so I wanted to show the proper way to do it. I never actually finished the map up until just...
Hello!! Another map on it's way!
This time a far more ambitious (my first try at a) Single Stage Payload Map.
I am super early into play-testing and getting feedback and nothing is finalised. I've done my texturing and detail to give a flavour of what the final map will look like!