This update had very little map changes, so it was pretty much just mission changes so i'll go into those in detail
Wave 1:
Removed giant shotgun heavies
Lowered spawn count for final subwave from 48 to 40 and increased spawncount from 2 to 4
Increased spy spawn rate
Wave 2:
Lowered bonk-flare-direct subwave spawn count and maxactive, increased spawn rate
Lowered cap'n demo amount from 4 to 3
Lowered cap'n demo damage bonus from 3 to 2
Replaced riot demos with GRU heavies, and increased spawncount from 4 to 5
Buffed battle engineer fire rate by 20%
Increased spawn delay on tank support from 4 to 5
Wave 3:
Removed black-box subwave
Wave 4:
Reworked initial subwave spawn system
FAN scouts now have crits, and increased spawncount
Wave 5:
Extended spawn delay for pyro support from 12 to 15 seconds
Reduced Heavy/Demo/Bowman subwave spawncount by a lot, and increased spawn delay from 1 to 2
Wave 6:
Reduced giant demoknight count from 4 to 3
Reduced stun soldier count from 36 to 27
Extended time between demo support spawn from 3 to 5 seconds, and reduced spawncount from 4 to 3
Reduced time between scout support spawn from 3 to 2 seconds, reduced maxactive from 4 to 3
Removed bowmen from randomchoice, spawning now manually handled
Wave 7:
Best bud bots fire rate + reload rate buffed by 20%, health reduced from 20000 to 18000
Reduced giant scout count from 6 to 4, and increased spawn delay from 6 to 8 seconds