Production RC6

Seize the means of destruction

  1. The "Mission" Update

    This update had very little map changes, so it was pretty much just mission changes so i'll go into those in detail

    Wave 1:
    Removed giant shotgun heavies
    Lowered spawn count for final subwave from 48 to 40 and increased spawncount from 2 to 4
    Increased spy spawn rate

    Wave 2:
    Lowered bonk-flare-direct subwave spawn count and maxactive, increased spawn rate
    Lowered cap'n demo amount from 4 to 3
    Lowered cap'n demo damage bonus from 3 to 2
    Replaced riot demos with GRU heavies, and increased spawncount from 4 to 5
    Buffed battle engineer fire rate by 20%
    Increased spawn delay on tank support from 4 to 5

    Wave 3:
    Removed black-box subwave

    Wave 4:
    Reworked initial subwave spawn system
    FAN scouts now have crits, and increased spawncount

    Wave 5:
    Extended spawn delay for pyro support from 12 to 15 seconds
    Reduced Heavy/Demo/Bowman subwave spawncount by a lot, and increased spawn delay from 1 to 2

    Wave 6:
    Reduced giant demoknight count from 4 to 3
    Reduced stun soldier count from 36 to 27
    Extended time between demo support spawn from 3 to 5 seconds, and reduced spawncount from 4 to 3
    Reduced time between scout support spawn from 3 to 2 seconds, reduced maxactive from 4 to 3
    Removed bowmen from randomchoice, spawning now manually handled

    Wave 7:
    Best bud bots fire rate + reload rate buffed by 20%, health reduced from 20000 to 18000
    Reduced giant scout count from 6 to 4, and increased spawn delay from 6 to 8 seconds
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