+Increased mission difficulty and generally improved it
Multiple points in the mission were far too easy for 6 competent players, so waves have been changed, buffed, and enhanced.
+Added new bomb and tank route through the warehouse
This should hopefully make it harder to defend as bots have additional avenues of assault
+Added small ramp in robot spawn area to make it easier for bots to reach players
The first area felt more like a tower-defence than anything else, and melee bots weren't threatening at all because of that.
+Changed Skybox and Environmental settings
Looks more unique now, i'd say.
+Fixed a LOT of bugs