pl_tiftid_mc16 _a1
why the fuck did I waste fourteen hours of my life making a worse version of pl_yeswhere
If you thought pl_yeswhere was gimmicky and tiresome, you haven't seen nothin' yet, mate!
Since the restriction of this microcontest barely restricted me at all, I quickly got bored of it and started thinking about things that really interest me, like "how can I make it so that BLU gets to spawncamp after capping A without automatically getting to cap B as a result?"
Results are inconclusive about that one, by the way. That's what I'm making 14bit test it for!
(shoutouts to 14bit for hosting cool and creative microcontests, testing every map submitted for them with great patience and giving insightful feedback on each one)
I will not continue this map. It's not going to be good and I have no reason to try to make it so when Yeswhere is so much closer to being good already.
Since the restriction of this microcontest barely restricted me at all, I quickly got bored of it and started thinking about things that really interest me, like "how can I make it so that BLU gets to spawncamp after capping A without automatically getting to cap B as a result?"
Results are inconclusive about that one, by the way. That's what I'm making 14bit test it for!
(shoutouts to 14bit for hosting cool and creative microcontests, testing every map submitted for them with great patience and giving insightful feedback on each one)
I will not continue this map. It's not going to be good and I have no reason to try to make it so when Yeswhere is so much closer to being good already.