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Multi Stage pl_nightrain a13

Mid sized payload map with different design styles for each stage.

The map's main feature is its division into four separate designs between each capture point.

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The first is an upward-style open badlands area

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The second is a crowded refinery/factory with multiple suspended platforms

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The third is a tunnel-like cave area with large death pits

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The final is an underground bunker with the bomb's target of an open nuclear reactor.

The map takes heavy use of vertical separation, flank routes and non-linear stages to create a varied but not chaotic atmosphere of play.
Author
Indigo AM roadkill
Downloads
359
Views
359
First release
Last update
Category
Payload

Latest updates

  1. Clip Update

    This mostly consisted of placing clip volumes on stairs, ledges and other areas. There were also some texture and prop adjustments, and some fixes to the game logic. Frog health was lowered from 700 to 450.