Did the following:
Added secondary red and blu spawns
New red spawn on the balcony and replace after point 2 for the old red spawn
New blu spawn just outside of the factory and used after point 3
Arrows outside of first red spawn to guide players to the front
Arrows outside of blu first spawn to point them into the building and guide them into the cave
Cover moved around and added to prevent op sentry spots and sniper spots
Reduced amount of water outside and put flat ground in it's place
Theme is now dusty because it's brighter and actually tf2 themed, also replaced clear glass with tf2 glass
Got rid of second red spawn exit to blu flank to prevent them from using it too much
All dev textures now are bright
Some seams got covered up
Moved some health packs away from each other to encourage players into taking flanks and using rooms.