pl_cragharbor a1
A single-stage Payload map based on a rocky coast.
Welcome to Cragharbor!
A windy and wet Payload-map set on a rocky coast.
Blu is trying to push the cart from their harbour across the coast, through a tunnel all the way into the heart of the Red harbour.
This is my first submission to TF2maps.net and I hope through your feedback and tips I can develop this into my first properly made map.
A windy and wet Payload-map set on a rocky coast.
Blu is trying to push the cart from their harbour across the coast, through a tunnel all the way into the heart of the Red harbour.
- The 1st section of the map, leading up to point A, contains 2 gates which will open as the cart gets near them and close again once the cart is far enough away.
- 1 More gate separates point A from the 2nd section of the map, opening into a more open area. Leading up to point B is a ramp-like structure with 2 rollback-zones.
- After point B is captured Blu's spawn moves significantly further up and the journey continues through a tunnel leading to point C. A dangerous cliff-side acts as an alternative flank route.
- After C is captured all that remains is the final control-point, which sits just underneath Red's final spawn room.
This is my first submission to TF2maps.net and I hope through your feedback and tips I can develop this into my first properly made map.