pl_cragharbor - A single-stage Payload map based on a rocky coast. Welcome to Cragharbor! A windy and wet Payload-map set on a rocky coast. Blu is trying to push the cart from their harbour across the coast, through a tunnel all the way into the heart of the Red harbour. The 1st section of the map, leading up to point A, contains 2 gates which will open as the cart gets near them and close again once the cart is far enough away. 1 More gate separates point A from the 2nd section of the map, opening into a more open area. Leading up to point B is a ramp-like structure with 2 rollback-zones. After point B is captured Blu's spawn moves significantly further up and the journey continues through a tunnel leading to point C. A dangerous cliff-side acts as an alternative flank route. After C is captured all that remains is the final control-point, which sits just underneath Red's final spawn room. This is my first submission to TF2maps.net and I hope through your feedback and tips I can develop this into my first properly made map.