This update should nerf people holding the capture point and encourage more people to take the flank.
The large door on the point now closes when the deposit zone isn't active
Removed metal pickup from point
Made the point a no-build zone
Added a capture point sign above the point
Moved the one-way doors in the upper flank back to prevent camping behind the other side of the door and killing unsuspecting players when they walk by
Made the window next to the one-way door see-trough from both ways
Positioned spawns so the other spawn door is more visible
Alpha 1 was definitely something. Here's the biggest changes to A2
Widened the outer route
Added a 3rd entrance to the deposit building
Added walls on the outer route to block sightlines and support the stairs up to the deposit building
Added a new upper floor to the buildings that connect spawn to the battlements with 1-way doors
Turned a simple square building into a 2-story one with stairs inside and a bridge to the new upper floor areas
Water is no longer deadly
Deathpit in the basement is blocked off
Added stairs out of the ocean back to the pier
Added more signs
Added a capture point prop on the point that has a glowing outline when the deposit zone is active. Also flashes with a team color when a flag is deposited
Added patches under all ammo and health
Blocked a few bad sightlines
Added announcer sound when the point opens
Reduced bloom
Reduced the points a player adds to the total points needed to cap from 5 to 4
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble