Changelog:
-Changed lava to water, no longer instakills
-Squeezed lots of corridors closer together
-Eliminated long sightlines
-Closed off some areas around a and c
-Added new flank routes around b and d
-Pulled blu's forward spawns back a LOT
-Reworked d, no longer has crazy sniper sightlines
-Clipped more edges of map
-Fixed spawn teleport bug (hopefully)