The 72hr Jam map made in 24 hours
Fixed rogue kill trigger... playtest demo has been lost to the site void so that's the only change
Extended deathpit trigger outwards to prevent people from getting around it plus more detailing
I named it "Pancake" because I suck with names and idk, maybe the displacements look like pancake dough
Some minor detailing, improved lighting in the flagroom
Extended deathpit kill trigger so that there aren't any gaps
Added more health/ammo
Some hint optimization
Added danger signs and fences at mid
Altered spawn for better flow
Changed spawndoors to windowed ones
Fixed base exit shutters sticking up through the floor of the balconies...
Separate names with a comma.