Fixed rogue kill trigger... playtest demo has been lost to the site void so that's the only change
Extended deathpit trigger outwards to prevent people from getting around it plus more detailing
I named it "Pancake" because I suck with names and idk, maybe the displacements look like pancake dough Some minor detailing, improved lighting in the flagroom Extended deathpit kill trigger so that there aren't any gaps Added more health/ammo Some hint optimization Added danger signs and fences at mid Added cubemaps Altered spawn for better flow Changed spawndoors to windowed ones Fixed base exit shutters sticking up through the floor of the balconies