-Repositioned and redesigned spawn rooms
-Players can now only capture the opposing team's control point.
-Redesigned the Orange Building.
-Added another floor to the CP room.
-Removed the surf ramp, replaced it with another building.
-Added more moving platforms to connect more areas of the map, and increased their movement speed.
-The launcher is more consistent.
-Removed the roof from the CP Room overlook.
-Raised the height of the center pyramid.
-The two "life saving" jump pads work properly.
-Added a curved wall to the bottom floor of the CP Room.
-Raised the height of the buildings for proper visual confirmation of where one cannot go.