Extended the pre-capture time to 30 seconds Added a crate and a barrel to get rid of the sightline at 1729 1391 31 Added some arrows indicating where to go Added some proper textures to the BLU Back Building Images! The Arrow on RED Side The Arrow on BLU Side The Sniper Blockade on BLU The Sniper Blockade on RED
Added the PlayerClip Brushes. Forgot to compile with them
Added a building behind RED Spawn Moved the Medium Healthpack from the Balcony farther back Some more minor Optimization Made the balcony a bit more covered up Have the pics! Control Point BLU Side RED Side The new Building behind RED Spawn
This one's a good one! The changes include: Made the Capture Area larger Reduced the cap time again Lowered the Point's Balcony Increased the height of the balcony's fence Adjusted the positioning of an Ammo-Pack Said Ammo-Pack was changed from a Medium to a Small one Added a window to the Stair Building Added the Capture Area Text to the Point Added more cover to the point Slimmed the slopes leading to the point a bit Readded the ramp up to the side walkway thingies that have grass Extended the southern buildings west and east entrances to make it easier to sneak by the main route Minor Optimization Have some images: Mini-Map of a10 The new Window (inside) The new Window (outside) The new Ramp Capture Zone Text The adjusted Balcony Control Point BLU Side - Low RED Side - Low BLU Side - High RED Side - High That should have been all! Happy Testing!
Accidentally forgot to re-enable the PlayerClips in the Compile. Sorry!
ATTENTION PEOPLE OF TF2MAPS! PIXEL BRUSH HAS RUN OUT OF TITLE NAMES! The changes include: Increased the height of the side walls of the balcony to reduce sightlines Increased the size of the capture area Added a Medium Ammopack to the Stair Building Lowered the sign showing where to go at spawn Readded the signs that showed which side was which (i.e. RED and BLU signs) Swapped the Cones under the middle building balcony for some barrels Some Images! Mini-Map of a9 Both Sides High - RED Side High - BLU Side Low - RED Side Low - BLU Side Happy Testing!
I'm running out of things to put here... Uh... These are the changes! Lowered the fence on the northern control point building's balcony and closed the gap Fixed the last dotted shadows on the RED Slopes Fixed the Front BLU Locker not working (sorry) PlayerClipped the Space under the Middle Building Stairs and Plattform and filled them with Props Added a camera prop by the Spectator camera (i just thought it'd fit) Images! Mini-Map View Control Point - Top View RED Side BLU Side
This update just moves the front lockers so they actually touch the wall.
Another update! A more or less major one! The changes include: Changed a part of the wall in the stair Buildings Switched the floor and wall textures (i.e. big dev textures and small ones) Made the floor texture in most buildings the dark grey one Added 2 small healthpack by the point Moved the Healthpack and Ammopack in the middle building closer together Replaced the medium Ammopacks outside the control point building with the balcony with small ones Made the patch of the Medium Healthpack on the Balcony reappear Added another Resupply Cabinet to spawn Increased the size of the Control Point Plattform Added another slope leading up the control point Have more images! Happy Testing! Point - Both Sides BLU Side - Lower RED Side - Lower RED Side - Higher BLU Side - Higher
Fixed a small hole in the Wall of the middle buildings. Before After