-Added more detail.
-Refined some building textures.
-Remade left route to not be a clone of the right route.
-Added an expert mission called Barren Barrage.
-Opened up 3d skybox.
-Removed the bus because of an error I couldn't seem to fix, if there is something that still needs adressing in the map, I might re-add it.
-Added a bit of high ground for the mercs at spawn area.
-Spawn area is now much more open.
-Some changes to placement of health kits and ammo packs.
-Opened some doorways so that you're less likely to be crushed by tank.
-Changed some of the aesthetics around the map so that it isn't really a Badlands clone anymore. Although one particular foundation might get reverted back to its previous state in the next version since I'm not really...
-Added 3 more missions (another normal, intermediate and advanced)
-Changed a couple of values in the first normal mission
-Changed the stairs to the balcony
-Added more detail to hatch area, red spawn and tunnel route
-Improved bot navigation
-Added 3d skybox
-And some other unimportant stuff
-Fixed several brushes causing some servers to crash
-Fixed getting stuck behind truck at bot spawn.
-Fixed being able to build on top of the rock at bot spawn.
-Fixed bots being a bit jerky around the wooden ramps at bot spawn.
-Threw A3's theme out of the window
-Now uses Badlands theme.
-Changed the way how right route worked.
-Threw left route out of the window, now is an alternate route in front of hatch.
-Changed the layout of bot spawn.
-Detailed a lot.
Known problems but don't really impact gameplay all that much:
-Bots can get a bit jerky around the wooden blocks next to the wooden ramps at bot spawn.
-You can get stuck behind the truck at bot spawn. Although it's highly unlikely you'll...