MvM Barren final1

Now doesn't lack cacti.

  1. Final final release

    -Fixed being able to build on the conveyor belt in the middle of the map.
    -Updated some details on the map.
  2. Download fix

    Fixed download
  3. Final release

    Barren is finally fully finished

    -Added more detail.
    -Refined some building textures.
    -Remade left route to not be a clone of the right route.
    -Added an expert mission called Barren Barrage.
    -Opened up 3d skybox.
    -Removed the bus because of an error I couldn't seem to fix, if there is something that still needs adressing in the map, I might re-add it.
  4. Workshop Release

  5. Stuff

    Quite some changes from B4A to RC3.

    Changes include:
    -Added a bit of high ground for the mercs at spawn area.
    -Spawn area is now much more open.
    -Some changes to placement of health kits and ammo packs.
    -Opened some doorways so that you're less likely to be crushed by tank.
    -Changed some of the aesthetics around the map so that it isn't really a Badlands clone anymore. Although one particular foundation might get reverted back to its previous state in the next version since I'm not really...
  6. Popfile changes

    Some slight adjustments to normal and advanced.
  7. Something

    Slight adjustments to advanced mission.
  8. Getting there

    Changes include:
    -Added 3 more missions (another normal, intermediate and advanced)
    -Changed a couple of values in the first normal mission
    -Changed the stairs to the balcony
    -Added more detail to hatch area, red spawn and tunnel route
    -Improved bot navigation
    -Added 3d skybox
    -And some other unimportant stuff
  9. Fixed crashing

    -Fixed several brushes causing some servers to crash
    -Fixed getting stuck behind truck at bot spawn.
    -Fixed being able to build on top of the rock at bot spawn.
    -Fixed bots being a bit jerky around the wooden ramps at bot spawn.
  10. A whole lot of changes.

    Changes include:
    -Threw A3's theme out of the window
    -Now uses Badlands theme.
    -Changed the way how right route worked.
    -Threw left route out of the window, now is an alternate route in front of hatch.
    -Changed the layout of bot spawn.
    -Detailed a lot.

    Known problems but don't really impact gameplay all that much:
    -Bots can get a bit jerky around the wooden blocks next to the wooden ramps at bot spawn.
    -You can get stuck behind the truck at bot spawn. Although it's highly unlikely you'll...