I swear this is the final version of the map.
-Fixed an issue where if the tank dropped the bomb, it'd take up to 4 seconds before the bots actually won. Often resulting in weird interactions when the tank deployed the bomb and was the last entity alive in the wave, but still managed to be destroyed in those 4 seconds.
-Added more relays for mission makers to toy with. These include:
- wave_start_relay: for regular Invasion MvM.
- wave_start_relay_ironman: for Endurance MvM...