Mirrored Boulders

Mirrored Boulders 1.1

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Mirrored Boulders 1.1

Upward Boulders, but Mirrored

Team Fortress 2 Model: Mirrored Boulders
Release: 08-17-2010
Author: EArkham modification of Valve content

Updated: 10-27-2015 - fixed a surfaceprop issue with boulder5

PLEASE NOTE: For convenience, these mirrored props are placed in the same directory as the existing Valve ones.

CONTENTS:
* screenshot_boulder.jpg
* boulder_README.txt
* models\props_coalmines\boulder1_large_mirror.dx80.vtx
* models\props_coalmines\boulder1_large_mirror.dx90.vtx
* models\props_coalmines\boulder1_large_mirror.mdl
* models\props_coalmines\boulder1_large_mirror.phy
* models\props_coalmines\boulder1_large_mirror.sw.vtx
* models\props_coalmines\boulder1_large_mirror.vvd
* models\props_coalmines\boulder1_medium_mirror.dx80.vtx
* models\props_coalmines\boulder1_medium_mirror.dx90.vtx
* models\props_coalmines\boulder1_medium_mirror.mdl
* models\props_coalmines\boulder1_medium_mirror.phy
* models\props_coalmines\boulder1_medium_mirror.sw.vtx
* models\props_coalmines\boulder1_medium_mirror.vvd
* models\props_coalmines\boulder1_mirror.dx80.vtx
* models\props_coalmines\boulder1_mirror.dx90.vtx
* models\props_coalmines\boulder1_mirror.mdl
* models\props_coalmines\boulder1_mirror.phy
* models\props_coalmines\boulder1_mirror.sw.vtx
* models\props_coalmines\boulder1_mirror.vvd
* models\props_coalmines\boulder2_large_mirror.dx80.vtx
* models\props_coalmines\boulder2_large_mirror.dx90.vtx
* models\props_coalmines\boulder2_large_mirror.mdl
* models\props_coalmines\boulder2_large_mirror.phy
* models\props_coalmines\boulder2_large_mirror.sw.vtx
* models\props_coalmines\boulder2_large_mirror.vvd
* models\props_coalmines\boulder2_medium_mirror.dx80.vtx
* models\props_coalmines\boulder2_medium_mirror.dx90.vtx
* models\props_coalmines\boulder2_medium_mirror.mdl
* models\props_coalmines\boulder2_medium_mirror.phy
* models\props_coalmines\boulder2_medium_mirror.sw.vtx
* models\props_coalmines\boulder2_medium_mirror.vvd
* models\props_coalmines\boulder2_mirror.dx80.vtx
* models\props_coalmines\boulder2_mirror.dx90.vtx
* models\props_coalmines\boulder2_mirror.mdl
* models\props_coalmines\boulder2_mirror.phy
* models\props_coalmines\boulder2_mirror.sw.vtx
* models\props_coalmines\boulder2_mirror.vvd
* models\props_coalmines\boulder3_large_mirror.dx80.vtx
* models\props_coalmines\boulder3_large_mirror.dx90.vtx
* models\props_coalmines\boulder3_large_mirror.mdl
* models\props_coalmines\boulder3_large_mirror.phy
* models\props_coalmines\boulder3_large_mirror.sw.vtx
* models\props_coalmines\boulder3_large_mirror.vvd
* models\props_coalmines\boulder3_medium_mirror.dx80.vtx
* models\props_coalmines\boulder3_medium_mirror.dx90.vtx
* models\props_coalmines\boulder3_medium_mirror.mdl
* models\props_coalmines\boulder3_medium_mirror.phy
* models\props_coalmines\boulder3_medium_mirror.sw.vtx
* models\props_coalmines\boulder3_medium_mirror.vvd
* models\props_coalmines\boulder3_mirror.dx80.vtx
* models\props_coalmines\boulder3_mirror.dx90.vtx
* models\props_coalmines\boulder3_mirror.mdl
* models\props_coalmines\boulder3_mirror.phy
* models\props_coalmines\boulder3_mirror.sw.vtx
* models\props_coalmines\boulder3_mirror.vvd
* models\props_coalmines\boulder4_large_mirror.dx80.vtx
* models\props_coalmines\boulder4_large_mirror.dx90.vtx
* models\props_coalmines\boulder4_large_mirror.mdl
* models\props_coalmines\boulder4_large_mirror.phy
* models\props_coalmines\boulder4_large_mirror.sw.vtx
* models\props_coalmines\boulder4_large_mirror.vvd
* models\props_coalmines\boulder4_medium_mirror.dx80.vtx
* models\props_coalmines\boulder4_medium_mirror.dx90.vtx
* models\props_coalmines\boulder4_medium_mirror.mdl
* models\props_coalmines\boulder4_medium_mirror.phy
* models\props_coalmines\boulder4_medium_mirror.sw.vtx
* models\props_coalmines\boulder4_medium_mirror.vvd
* models\props_coalmines\boulder4_mirror.dx80.vtx
* models\props_coalmines\boulder4_mirror.dx90.vtx
* models\props_coalmines\boulder4_mirror.mdl
* models\props_coalmines\boulder4_mirror.phy
* models\props_coalmines\boulder4_mirror.sw.vtx
* models\props_coalmines\boulder4_mirror.vvd
* models\props_coalmines\boulder5_huge_mirror.dx80.vtx
* models\props_coalmines\boulder5_huge_mirror.dx90.vtx
* models\props_coalmines\boulder5_huge_mirror.mdl
* models\props_coalmines\boulder5_huge_mirror.phy
* models\props_coalmines\boulder5_huge_mirror.sw.vtx
* models\props_coalmines\boulder5_huge_mirror.vvd
* models\props_coalmines\boulder5_large_mirror.dx80.vtx
* models\props_coalmines\boulder5_large_mirror.dx90.vtx
* models\props_coalmines\boulder5_large_mirror.mdl
* models\props_coalmines\boulder5_large_mirror.phy
* models\props_coalmines\boulder5_large_mirror.sw.vtx
* models\props_coalmines\boulder5_large_mirror.vvd
* models\props_coalmines\boulder5_medium_mirror.dx80.vtx
* models\props_coalmines\boulder5_medium_mirror.dx90.vtx
* models\props_coalmines\boulder5_medium_mirror.mdl
* models\props_coalmines\boulder5_medium_mirror.phy
* models\props_coalmines\boulder5_medium_mirror.sw.vtx
* models\props_coalmines\boulder5_medium_mirror.vvd
* models\props_coalmines\boulder5_mirror.dx80.vtx
* models\props_coalmines\boulder5_mirror.dx90.vtx
* models\props_coalmines\boulder5_mirror.mdl
* models\props_coalmines\boulder5_mirror.phy
* models\props_coalmines\boulder5_mirror.sw.vtx
* models\props_coalmines\boulder5_mirror.vvd
* models\props_coalmines\boulder6_huge_mirror.dx80.vtx
* models\props_coalmines\boulder6_huge_mirror.dx90.vtx
* models\props_coalmines\boulder6_huge_mirror.mdl
* models\props_coalmines\boulder6_huge_mirror.phy
* models\props_coalmines\boulder6_huge_mirror.sw.vtx
* models\props_coalmines\boulder6_huge_mirror.vvd
* models\props_coalmines\boulder6_large_mirror.dx80.vtx
* models\props_coalmines\boulder6_large_mirror.dx90.vtx
* models\props_coalmines\boulder6_large_mirror.mdl
* models\props_coalmines\boulder6_large_mirror.phy
* models\props_coalmines\boulder6_large_mirror.sw.vtx
* models\props_coalmines\boulder6_large_mirror.vvd
* models\props_coalmines\boulder6_mirror.dx80.vtx
* models\props_coalmines\boulder6_mirror.dx90.vtx
* models\props_coalmines\boulder6_mirror.mdl
* models\props_coalmines\boulder6_mirror.phy
* models\props_coalmines\boulder6_mirror.sw.vtx
* models\props_coalmines\boulder6_mirror.vvd
* models\props_coalmines\boulder7_huge_mirror.dx80.vtx
* models\props_coalmines\boulder7_huge_mirror.dx90.vtx
* models\props_coalmines\boulder7_huge_mirror.mdl
* models\props_coalmines\boulder7_huge_mirror.phy
* models\props_coalmines\boulder7_huge_mirror.sw.vtx
* models\props_coalmines\boulder7_huge_mirror.vvd
* models\props_coalmines\boulder7_large_mirror.dx80.vtx
* models\props_coalmines\boulder7_large_mirror.dx90.vtx
* models\props_coalmines\boulder7_large_mirror.mdl
* models\props_coalmines\boulder7_large_mirror.phy
* models\props_coalmines\boulder7_large_mirror.sw.vtx
* models\props_coalmines\boulder7_large_mirror.vvd
* models\props_coalmines\boulder7_mirror.dx80.vtx
* models\props_coalmines\boulder7_mirror.dx90.vtx
* models\props_coalmines\boulder7_mirror.mdl
* models\props_coalmines\boulder7_mirror.phy
* models\props_coalmines\boulder7_mirror.sw.vtx
* models\props_coalmines\boulder7_mirror.vvd


DESCRIPTION:

* Mirrored versions of the Valve coalmine boulders
INSTRUCTIONS:
Unzip this archive to the "SteamApps\[USERNAME]\team fortress 2\tf\" directory and content should be placed automatically.

This is a modification of Valve content.

Each has slots for additional skins, but skins are NOT included in this archive. If you wish to use these extra slots,
place the skins in materials/models/props_coalmine and name them thusly:

boulder1_mirrored_a.vmt
boulder1_mirrored_b.vmt
boulder1_mirrored_c.vmt
boulder1_mirrored_d.vmt
boulder1_mirrored_e.vmt
boulder1_mirrored_f.vmt
boulder1_mirrored_g.vmt

Also note that boulder3 uses boulder2's textures. You will ONLY need to create a custom skin for boulder2 and boulder3 should
automatically be textured identically. This is the way Valve did their versions, so I kept the convention for the mirrored ones.

Keep an eye out for a texture pack by BoyLee (TF2maps.net) that will compliment this set. :)


USAGE:

You are free to use this in any Team Fortress 2 map, including contest-related maps (if contest rules allow custom content).

Please give credit as: EArkham
http://steamcommunity.com/id/earkham/

Thanks, and I hope folks find this useful! :)
Author
EArkham
Downloads
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