decided to add these flanks because theres a feedback that says "feels like a deathmatch map" i wonder how it'll play out
doing a little bit detailing, red is urban city area, blu is industrial to commercial area
map has been revamped, the flanks are now have a direct way to mid
added catwalks near spawn for higher ground, i wonder if it works when a team being steamrolled
changed the name because there's already an existing map with backalley name
stretch the map a bit so it become less smaller, and some pickup adjustments
flank path near spawn blocked, back entrance on the flank behind the warehouse near control point and some pickups adjustment
taller roofs and more detailing
some more exterior detailing
more detailing, adding skyscraper soon