Taking into account all the feedback from here, TFTV, and friends, I've made a number of significant changes.
Moved the right-most route to point further right and tweaked the surrounding geometry.
Moved the left most route to point further left and tweaked the surrounding geometry.
Redesigned the house/closed area from the ground up to be more open.
Redesigned the catwalk attached to house/closet area - now leads towards point.
Redesigned spawn rooms and exits.
Redesigned spawn courtyard to be more open and interesting, and to discourage spawn-camping.
Redesigned routes out of spawn courtyard to be more distinct.
Fixed and issue with the point not unlocking.
Added and repositioned props in point area.
Added high ground to left side of courtyard.
Added elements to block overpowered soldier/demo bombs.
Added elements to better illustrate where jumpers can fly over.
Added basic props where relevant to player movement/gameplay.
Any further feedback would be appreciated!