New alpha is here, with many changes. I had more ideas for new area, but now I just want to know is spawn and path #1 are good.

Here, take a look:
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Many people called my map linear, and I thought the problem was because of the snipers, and I thought I just needed to protect the capture point from them.
But after I looked at how others make maps, I realized that my map needs new locations. So I made one. Im not yet sure about what kind of new location my map needs. So if you have any kind of idea - Please, say what you think.

Here, take a look:
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upload_2020-11-6_19-52-22.png upload_2020-11-6_19-52-22.png
Oh god, i did little mistake and fixed it. But now bot dont want to upload map to servers. Hoping this will work.
Hey! Time flew fast and now i made update to my medival map. Now I broke my map and made it not so "linear". Now I hope snipers arent problem on my map anymore.

And no, https://steamcommunity.com/id/Hoplitejoe/, Sniper is my least played class. xd

I want to thank:
Defcon
Lo-fi Longcat
velv
Help! Skeletons took my boner!
Zenvora
Seems kinda poggers?
And MegapiemanPHD
Huge thanks! And thanks to everyone who played on previous version of KingHill!

Here, take a look:
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Hey! Its finally time to update this map! Theres alot of changes, as:
New area between spawn and capture point
Cave was deleted and replaced with simple corridor
New way to rush enemy
and more.

I hope this verison will be better, than previous one.

Oh yeah... about snipers... Maybe having an ability to snipe across the entire map really is a bad idea... I will fix this if someone will complain.

Here, take a look
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