With this update, the map moves into beta:
- Areas have been refined further
- More props and polish
- Better flow, less jumping paths
- A whole lot of smaller changes
- Added team colors on each side of the map
- Added a proper skybox
- Added more detail in the blockout, slowly building up the skyline
- More props and obstacles to make flat areas more interesting to fight around
- Balance changes: health...
- Opened up areas in reaction to feedback.
- Made movement classes less advantaged overall.
- Made it easier for attackers to push into the point by raising the river bed.
- Added a small area behind the cap with health and ammo packs.
- Made the...
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