-Added some cool pipe props to the central chamber because it was easy to doooo
-Reworked the elevator in the pipes to operate via a shootable button.
-Shortened the pipe path from spawn DRASTICALLY
-Added sign overlays to help guide players to the center chamber
-Fixed map leaks in spawns
-Fixed texture clipping in pipes. Hopefully all of it, though I might have missed a few.
-Fixed clipping brushes
-Fixed broken geometry
-NO MORE DEV TEXTURES YAAAAAAAAAAAAAAAAAAAAAAAAAAY
-Moved/Added Lighting
-Removed Skybox
-Added team-colored lights to the Secondary objective
-Fixed BLU-side Duct access blockage
-Fixed Ledge-clinging on Skybox.
-Added new path with pickups, lighting, textures, and FOUR connections to the map.
-Fixed some lighting
-Fixed some clipping
-Added Props to Control Room
-Added Props and changed lighting in both Spawn Rooms
-Moved lighting in stairs and furthest stair-access
-Fixed clipping textures at both Spawn Rooms' doors