KOTF Warlab A5
KOTF/CTF hybrid. With multiple flags to cap, and a central Control Point.
Hello everybody! This is my first map. It is a very experimental KOTF/CTF hybrid.
Much like every Koth map, there is a central control point. You must cap it and hold it for a certain amount of time to win. But in order to cap the point you must steal the enemies intelligence. Then bring the intelligence to the control point to cap it. And the only way for the enemy to take the control point back, is to steal your intelligence and do the same.
There is more than one intelligence briefcase for each team. You must defend all, as any one can cost you the point. The rest can be figured out along the way I think.
*Note - Ignore the CTF hud. It's not really useful for this gamemode. I haven't figured out how to get rid of it yet. And it's misleading, as there are no maximum flag captures for this gamemode.
A2 Update- Hud is fixed, and properly aids gameplay
Much like every Koth map, there is a central control point. You must cap it and hold it for a certain amount of time to win. But in order to cap the point you must steal the enemies intelligence. Then bring the intelligence to the control point to cap it. And the only way for the enemy to take the control point back, is to steal your intelligence and do the same.
There is more than one intelligence briefcase for each team. You must defend all, as any one can cost you the point. The rest can be figured out along the way I think.
*Note - Ignore the CTF hud. It's not really useful for this gamemode. I haven't figured out how to get rid of it yet. And it's misleading, as there are no maximum flag captures for this gamemode.
A2 Update- Hud is fixed, and properly aids gameplay