You guys know who Ned Kelly is right?
A map for the Pick-it-up contest thing
ctf with a round timer and an overtime mechanic. If both teams have the same score when the round ends, everyone respawns and the flags move near mid. The next team to cap wins. Overtime lasts 2 min and if no one caps during Overtime it's a stalemate. This idea is somewhat inspired by overwatch's ctf mode and the map layout is somewhat inspired by the overwatch ctf map Ayutthaya.
the map is overall kinda small in an attempt to get players to actually play the dang objective for once.
-Layout and detailing: MegapiemanPHD
-SFM beta textures: Valve
-Lobby couches, chairs, potted plants, elevator: Timberghost_Painball Precipice pack
-custom computers: ASG_Alligator
-Hedge: Zoey and Square Frontline Pack
-Computer Screen Bank: Void
-space robot - trey the punkid
-airport props - MaccyF
-overgrown prop pack - PEAR
-more bathroom signs, moon panel fix, globe statue - Zeus3005
-valve prop edits - Blaholtzen
-Bri's retrofuturistic vehicle pack - Bri
-Australian mini prop pack-
Barbecue - SedimentarySocks, Square
Boomerang - SedimentarySocks, Square
Crockodile Trophy - Populus, Square
Didgeridoo - SedimentarySocks, Square