Changelog:
- Fixed observer points showing enemy zones
- Changed last defender respawn time and capture speed of last
- Added a lot of props (maybe a bit too randomly)
Changelog:
- Reworked small water lobby on last (because of blocking new h++ feature, had to rework)
- Added a new route from water lobby
- Fixed spawntimes
- Added some player clips
Changelog:
- Removed room below mid and changed entrance of ramp to point level
- Made caves more spacious and reworked boiler and bridge lobby
- Reworked 2nd cover and ramp
- Shortened last lobby and made small changes to last
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