+Added small section in canyon for defenders to reach highground
It often felt like a chore to get to the highground if you had not initially chosen the route to lead you there. This in-between point should help the flow considerably.
+Re-added team timer to flag
I properly got it working this time, so it's back (again). The flag will now belong to the team who possessed it last for 5 seconds before becoming neutral. It will then reset to the spawn point after another 5 seconds.
+Reinstated overtime
Overtime is back, but will end upon the flag resetting, which only takes 3 seconds to happen upon being dropped, belonging to the team who held it last for only 1.5 seconds.
+Fixed several voiceline-related bugs
+Fixed sever bugs related to the waiting for players period
+Improved overall prop lighting
+Clipping improvements
+Minor texture changes
+Minor performance improvements

Isotope Final
Back in time, baby