Iron Belt

Iron Belt a3b

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Iron Belt a3b

i could not name it 'rust belt' so sorry

koth_ironbelt is (an attempt at) a 6v6 koth map that should hopefully maintain a fast, frantic pace.
i designed this for a school project!
inspired by maps like product, bagel, coalplant, furious heights (quake live) and molten falls (quake champions)
Author
d3adfin
Downloads
541
Views
541
First release
Last update
Category
King of the Hill

More downloads from d3adfin

Latest updates

  1. this is literally just one slight change

    - moved the cap point trigger slightly down so players standing on the two pillars on mid cannot cap - saw this being used as a dumb cheese strategy when me and my friends were playing 2v2s on it
  2. mostly clipping

    - added ramps on the right side high ground - easier access to the barrier on it for scout so he can jump onto there and from there onto the enemy roof - changes to clipping - little nooks and crannies, stuff like the wall bits jutting out...
  3. further changes to mid

    - extended the tall buildings further towards the point and added barriers next to them - purely to block the sightline from the right side high ground to the other right side - added a crate to the right side high ground - again, sightline...