This is the first map I've ever made for TF2 and it needs MAJOR playtesting.
It's a KOTH map, where the objective is easier to get to, but harder to defend. It also emphasizes the use of both underground and elevated flank routes.
Currently, it's practically entirely dev-textured, but it's practically entirely playable! Really hope somebody uses this in a server someday, so I can get some feedback.
This map uses no custom content (unless you count the ABS pack as custom content).