complete rewamp of point C and red spawn, it is now more gorge like with it's own twist, blu approaches the point from 2 directions, the sewers or the main route.
now started clipping props like windows and doors instead of being set to non-solid.
slight changes around point A, Fence near fullhealth house is now a solid texture instead of wire.
remade displacement on B, moved B closer to blu.
added pickup patches.
continue to thinker with detailing, you can notice more detailed light sources, especially on B.