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GravelBlow a12

Tapeworm Gameplay with Dustbowl Syndrome.

inspired by dustbowl, gorge and mountain lab, main idea is 3 points with no forward spawns
Author
Plainz
Downloads
1,492
Views
1,628
First release
Last update
Category
Attack/Defense CP

More downloads from Plainz

Latest updates

  1. a12

    new C again expanded B no vents anymore( removed red A teamspawns they now spawn at B, when A captured red will spawn at C, basically like all other maps respawnwave timers right now: blu 5 3 0 red 7 8 10 after blu captures C the hatches will...
  2. a11c

    added cubemap in lower blu spawn. increased clipping of gravel wall at A. removed pickups under scaffolding A vent entrance since spies did not use them that much. Added sign to C shortcut. changed small medpack near C shortcut to medium. changes...
  3. a11b

    fixed z fighting on construction outside blu spawn. fixed overlays missing faces. fixed red respawn room trigger. clipped gravel pile on C. hope i won't need to do any hotfixes after testing.