Warning: a1 is quite unoptimized
Hey guys! Been a while since my last project but I've got a new one in the works. It's a single-stage payload map set in the snowy mountains, the name is just a placeholder for now. Both teams have one single forward spawn and there are several shortcuts opening along the road which move along with the captures.
The track is quite long I think, and I'm not exactly sure if I'll be keeping / improving last. I'll need to see it in action first; if it sucks, I'll rebuild last as a whole.
Hope you guys like my new project!