Added another route for Blu to attack Point A from Added supply drops from the Frontline Demo for Blu team on Point B when the time is below 2 minutes Added a 2 Minute Warning announcer line for the aforementioned supply drops Other minor layout changes and fixes
Added extra cover on Point A Added defensive position off the side of A Simplified a flank around the side of B Added a Sentry Spot to Point B other small changes! Hoping this will be the final Alpha before Beta!!
Reduced cover on A for defenders Made A's sentry spot easier to take down Added a prop jump in the A canal to allow traversal without needing to get wet Added roof to B for both cover and splash damage Added a balcony to B to allow Blu to harass any Red defenses B highway canal now made a little more obvious Temporarily replaced B's niple(tm) point with the Rick May statue, as it I intend for the point to be a statue of sorts when detailing Tried to reduce some visual clutter in some spots Misc. minor changes Hopefully, this or the next version should be the final Alpha before reaching Beta!
Minor changes Removed some custom assets Removed some props that lacked collision
Removed the left flank onto Point A, which only separated teams more. Made Point A's sentry spot a little less cheeky Added a flank through the chokepoint Redid Blu's flank route onto B Red respawn time increases after Point A is capped Added pickups to canal highway to make it being a flank more visible
Fixed Blu Forward Spawn not activating
Redid the route between A and B to shorten the walk, and add a place for Blu to plan an attack on B Made B easier to defend Redid Red spawnroom Added ammo to top of building outside of Blu spawn, to allow an Engie nest to form Reduced Red spawn time
Slight layout changes, removed some more unnecessary custom content Basically made a new version for purposes of retesting it after taking a hiatus from developing it.
Did quite a bit of layout tweaking Removed needless custom content that bloated the filesize more
- Undid the 90 degree rotation of last - Other slight layout, lighting, and detail changes