I'm going to be honest: since this is based on an unfinished A8 update I last touched in 2017, there's probably a lot of changes that aren't listed here. Stage 2 is still missing; I'm currently still deciding if I want to try and fix it, or rework MC20 into a totally new stage 2.
Completely rebuilt final
Completely rebuilt the shortcut building across from Blu spawn
Changes to cover across the map, notably around the start
Added an additional pipe to make reaching the upper platform in the choke room easier
This is probably the final version for Assym2. It only contains stages one and two, as I didn't finish stage three in time.
I did a bunch of changes to try and control the pacing and balance of the map, but it's late and I'm in a hotel with spotty WiFi so I'll (probably not) list them later.
Rescaled some areas, blocked some sightlines, made a door on the upper flank one-way in favor of blu, health and ammo changes, spawn adjustments. A better changelog will be provided later.
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