- THE CAMERAS AREN'T DISTORTED ANYMORE THANK YOU SPOOKYTOAD
- applied more textures (floors, walls and ceilings, catwalks look like actual catwalks now)
- populated the world with props
- added a section behind the window near point c that becomes available after blu captures the final point
- made a custom overlay (image by mysecuritysign, edited by dabmasterars)
- added more monitors, all of them are now solid
- added an out of bounds area on the second floor (boss room)
- added cubemaps