+ Added 2 medium ammo packs near the point
+ All ammo and health now have paint patches under them
+ Small rooms have been constructed near the point, replacing the sheet metal walls.
+ Spawn rooms now have ramps leading to the doors
+ More lights have been added
+ Frames have been added to windows near the point for better visibility
+ Additional decoration has been added near the point for more cover
+ A crate has been added to each base
* Teleporters can no longer be placed half-way in the spawn rooms
* The ramp leading to the balcony has been adjusted to extend all the way to the floor
* The size of a doorway leading to the point has been adjusted to be smaller
* HDR has been adjusted to (hopefully) make it easier to see and read chat
+ Added clipping to railings around point
* Adjusted position of signs to not overhang on doorways
* Changed Capture Point text
* Fixed shiny cubemaps
Renamed map from Bridgepoint to Drybridge to prevent naming conflicts with a pre-existing map.