Decay (aka Decoy_Event)

Decay (aka Decoy_Event) rc1a

  • Hey you! Yes, you! Add images to your downloads, it's free! Use the orange "Manage Download Image" button in the top right.

Decay (aka Decoy_Event) rc1a

It is more halloweeny than Ghost Town

If you have any loved ones, say goodbye to them now! Save the Mann Co. from reviving G. Mann (more info on workshop page)

Current version (rc1) has:
  • Complete re-artpass of Decoy in MannManor-ish style
  • New Skybox and Ligthing
  • New details/brushwork
  • Custom particles and "finely tuned" hatch
  • New logic, more detailed:
    • More bombs (included 45s reset bombs, 3 of them)
    • New tank route!
  • Nightmare mission "Sweet Sins" and upcoming hell mission "Satan's Seed"!
mvm_decay_rc10000.jpg
mvm_decay_rc10001.jpg
mvm_decay_rc10002.jpg
mvm_decay_rc10003.jpg
mvm_decay_rc10004.jpg
mvm_decay_rc10005.jpg
mvm_decay_rc10006.jpg
mvm_decay_rc10007.jpg
mvm_decay_rc10008.jpg
mvm_decay_rc10009.jpg
mvm_decay_rc10010.jpg
mvm_decay_rc10011.jpg
mvm_decay_rc10012.jpg
mvm_decay_rc10013.jpg

.zip contains bsp and nav files for map. Any mission made for Decoy will probably work on this map as well, but without using pieces of new logic.

Big thanks towards @epicfighter4242 for compiling (only full compiles) and TF2M community for providing me tips/hints along the way

Special Thanks:
@Exactol - Halloween CP Particles
@MaccyF - Forest rocks 003, 005 and 007
  • Optimisation
Author
Nuke
Downloads
1,350
Views
1,350
First release
Last update
Category
Mann Vs. Machine

More downloads from Nuke

Latest updates

  1. RC1A : Smol fix

    Fixed .nav file Uhm, yes. That's all. Go away now.
  2. RC1: FOOLS, HELL-O-WEEN HAS CAME FOR YOUR SOULS

    Added cosmetics to bots, fixed several misspelled/missing names Added water in lower area Bots take ~10HP/s damage in water Added fence in top area so its harder to abuse Added several rocks and huts on left top flank to play area (e.g...
  3. Dev4 : Hard-boiled Developer

    Changes based on community feedback from dev3 testing. Map changes: Moved the holograms by the hatch to the middle of corresponding path Added floodlight at bot spawn Finely tuned hatch - no longer blows on sacrifice and no longer plays...

Latest reviews

is noice