Located on closed subway station, teams try to steal nifty briefcases. But since it's underground fight, they have to deliver it to outside world!
Thus the new delayed capture mechanic commences :
Audio and visual cues of "capture" progress and area included. Updated mission briefing as well.
- Instead of bringing their briefcase to yours, you return it to your Capture Point (that is located close to middle area, yet not that far away compared to original briefcase location)
- Here you have to defend intel in hands of any player for 40 seconds.
- Afterwards - secure cap as usual.
Plans (aside from balancing):
Now here, have some low-quality screens :
- Proper artpass somewhen