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Map has been remade almost from scratch.
Blu now has a third spawn exit
A point is moved closer to Blu spawn
Building between Blu spawn and A is removed
A point remade entirely
Remade Transition area from A to B
B remade (still somewhat similar in concept)
B point is now behind a fence Blu must get around (also provides red with cover in the center)
Red spawn remade entirely
Map has been scaled down in both length and width:
Blue Spawn is rotated 90 degrees.
Area outside Blu was changed to be simpler.
Transition building between blu spawn and point A was made smaller and is now connected for better rotation.
Transition building between A and B is changed to be smaller and simpler.
Area around B was made smaller and now requires blu to fight upwards one way or another.
Cap Point Area on B made smaller.