It's a large open map inspired by the original Bianco Hills from Super Mario Sunshine.
This version contains:
Fire Flowers [ as common spells ]
Jump Pads [ if a Player uses the Jump Pads he gets a 10 seconds delay time to use it again ]
Moving Boats [ Engineers can build on them too! ]...
KOTH Dale is a map set in the green farm lands somewhere in the USA.
Red and Blu are fighting over the midground between the more industrious Blu and more traditional Red.
After years of lurking on the forums and couple years since my first gameplay map, I decided to give it a second go...
Fuzzy's gone and done it!! After sitting in a backup drive for almost half a year, hopefully it was all worth the wait.
This .zip includes everything you need to put some grass in your art pass and then some! Major thanks to @Void for getting this all ready and to all of those who were nice...
two maps have not diffrent blend texture (nature/blendgroundtograss007)
however my maps blend texture no have grown grass
how to get grown grass on texture?
materials/tumb/wood/beam02 to 10; .vtf and .vmt
materials/tumb/wood/wall03 to 10; .vtf and .vmt
materials/models/props_tumb/wood/beam01 to 10 and wood01 to 10; .vmt
models/props_tumb/wood_support/wood_support_01 and 02; .dx80.vtx, .dx90.vtx, .mdl, .phy, .sw.vtx and .vvd