cp_overpass a2

3-CP attack/defend map set in a mountain-y wilderness.

  1. a2 / UPDATE

    RetroNuva10
    Here are the following changes:
    General:
    • Improved respawn times (were originally all 20 seconds, I think)
    • Slightly shorted cap time for all points
    • Extended setup time from 50sec to 70sec
    • Removed large bullet-block wall near Point B
    • Slowed Point A elevator. Intended to give RED more time to setup around Point B
    Point A:
    • Lengthened BLU spawnroom
    • Added various simple adjustments to the exterior of BLU spawn exterior...
    superzsup thanked this.