A big one!
-The entire 'Peak' has been entirely removed, with all entrances sealed off.
-Final points are now placed in the 1st floor courtyards outside of the B points, and will now be referred to as 'Courtyard' instead of 'Peak'.
-The stone pillar which previously connected the 1st floor courtyards to the Peak has been removed along with the staircase attached to it.
-The lower area of the courtyard outside of spawn has been removed entirely to concentrate the flow of traffic through the front door.
-Lighting has been overall improved across the map
-All players will now spawn in the main spawn-room no matter which points they currently control.
-The gate and door at the facility's main entrance (when heading to the Core) have been removed to correct the flow of foot traffic.
-The 2nd floor, which houses the B points, has been changed to be far more open in design.
-Map signage has been updated to correctly refer to mid as 'C' and the final points as 'A'
-All stairs have been properly clipped
-It is now no longer possible to ascend to the top of the stairwell directly from the B points without use of a jumping class.
-Clutter has been removed from the lower parts of the ground floor to open up the Core capture point